Keep this gun as long as you can, using its massive firepower to move forward and obliterate the enemy. Use your new weapon to take him out, then charge it using the kit at the closest end of the wreckage. As you do this, you'll be attacked by a second robot from the train car on the left. Toss a Hand Grenade in their direction, then run forward and pick up the weapon the robot dropped. You'll see a couple of soldiers trying to help a robot pinned to the ground. Do so and continue dropping down until you're on a broke piece of bridge. You'll need to cut through another piece of fence. Keep moving along, sneaking past the Kampfhund trapped in the car. Use your Laserkraftwerk to cut a hole in the fence and continue in the only direction available, picking up the Targeting Scope laying on the ground. Go to the far end and climb up, then travel across the nearby beam. Head to the upper level of the train car that had several enemy fighters. These are highly effective options, but limit your movement significantly. Tip: When you take down a robot, they will often drop huge weapons that can be charged up the same way as your Laserkraftwerk.
The remaining enemies can be picked off with a regular weapon, or you could opt to rush them with the Automatic Shotgun. Your best bet is to use a few Hand Grenades and your Laserkraftwerk to take down the robot, then equip the Rocket Launcher on your Assault Rifle. In fact, they'll start shooting at you even before you exit the train car. Just lurking outside is an automatic turret, mean looking robot and several bad guys. Look for a hole in the left side of the car, then use the beam to jump over to more train wreckage. They appear to be inactive and are laying behind bars at the sides of the train. Continue along the only path you can take through the next few cars until you reach one with two giant robots. Throw a couple Hand Grenades at him and then loot the car. The next train car has a heavily armored bad guy who likes to shoot rockets at you. Flip your Assault Rifle over to the Rocket Launcher mode and take it down. As soon as you stick your head out, an automatic turret will engage you. Tip: Save the Rocket Launcher for big robots and automatic turrets, you have plenty of firepower to take down the normal foes in this chapter.Ĭlear the top and bottom of the first train car, picking up the Rocket Launcher before you move on. We died several times just because we didn't look where we were going. There's only one path during this level, so stay on it and make sure you don't fall off the edge of anything. Look to the left and deploy the Spindly Torque when Set Roth gives you the word, then jump onto the bridge.